I wasn't going to buy the "Be Mine 3" bundle because I already own the headlining games (the first two Oddworld games). But that doesn't mean I can't enter random drawings to win it for free. Which I did! Ha! I was bound to win eventually!
So these games, huh?
The Oddworld series is pretty cool. It has this weird art style and silly aesthetic that appeals to me.
The series is set in a place called, eponymously, Avernum. It's an underground...place. The gameplay is a top-down isometric deal with fairly primitive graphics, and apparently it uses mostly traditional RPG mechanics. So we'll see how it plays out, perhaps.
I'll quote TV Tropes's Fackler Scale of FPS Realism here:
A very harsh portrayal of WWII combat. There are no crosshairs and, when fired from the hip, weapons are not centered to the screen, but wander back and forth as you move. There are no crosshairs, no ammo counter, few HUD elements in general, and no healing at all. All weapons have significant recoil that must be carefully controlled when firing rapidly. Weapons can be rested against surfaces to steady them, and weapons with bipods (such as machine guns and anti-tank rifles) can be set up on any suitable surface. Ballistics are fairly realistically simulated with travel time and bullet drop, though no penetration or ricochets. Machineguns overheat if fired in long bursts, even to the point of warping and ruining the barrel. Damage modeling is severe and universal and one hit kills are common, especially if a person is shot in the head or torso. Wounds bleed, shrapnel takes arms and legs off, and direct hits from artillery shells can turn men into a red cloud. Combat is highly tactical, and which weapon you're given depends on your class. Since all classes except "Rifleman" are limited in number, most soldiers end up with a bolt-action rifle or, if they're lucky, a semi-automatic rifle or submachine gun. Cool Guns like sniper rifles and machineguns are limited in number and must be used wisely.I can only speak for myself here, but frankly, that sounds very unappealing, and I probably just won't play this game at all. If I want a first-person shooter, I'll just play Team Fortress 2, thanks.
The game also approaches simulation level in its portrayal of tanks: Crew Of One is averted, a tank must have at least a driver and a commander/gunner to be used efficiently. It's almost impossible for the gunner to aim the cannon while the tank is moving, so voice communication between gunner and driver is a must. There is no third person view, so the tank crew can only see through small view ports. To get a better view, they have to open the hatch and risk being shot in the process. Tank armor varies in thickness depending on the model and part of the vehicle, with rear armor being the weakest. Tanks can be disabled by penetrating the engine compartment or disabling the treads, or completely destroyed by aiming for the ammunition storage compartment. Shells that impact tank armor at a sharp angle will deflect off harmlessly.
Anyway, that's the Be Mine 3 bundle.
The Indie Underdog Pack added some new games as well: Hillbilly Organ Grinder, an arcade shooter where random debris falls from the sky and you shoot it with organ music; and Take Arms: Bot Wars, a 2D shooter game that was originally a multiplayer game for Xbox Live but apparently is single-player only on the PC port. Neither sounds very exciting.
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